I love doing art, and I want to get better at it.
Traditional art ,bachelor degree in Arts.
Fda The Art of Games Design
2d digital painting - Photoshop CS, Manga Studio, Alchemy
3d modelling - Zbrush, Maya LT, Substance Painter, Marmoset Toolbag, Marvelous Designer.
Game Engines : working experience within Unity and Unreal.
Concept art, getting feedback from customers and using it to change the designs if required.
Zbrush High poly modelling, 3ds Max low poly modelling, UV creation, Photoshop, Quixel and Substance Painter 2 texturing, and material setup inside Unity and Unreal engines, also rendering inside Keyshot.
Working in Unity to create immersive scenes for education.
Archviz rendering and videos, interactive 3D walkthroughs.
Logo creation and Wordpress websites.
Storyboards and game cinematic illustrations,illustrations to use in game.
Concepting of main characters in the game.
3d highpoly sculpt of the main characters to be 3d printed and used as rewards for Kickstarter campaign.
Production of 3d assets,for ingame graphics and 3d printing, design concepting and highpoly sculpt of game characters.
High-poly modelling, low-poly modelling, marketing art.
Revision and touch-ups of outsourced material ( leading a team of outsourced artists.